» » Lynda - Creating Shader Networks in Maya and Mental Ray
uploaded.to



Information of news
  • Author: voska89
  • Date: 15-11-2014, 13:11
15-11-2014, 13:11

Lynda - Creating Shader Networks in Maya and Mental Ray

Category: Tutorials




Lynda - Creating Shader Networks in Maya and Mental Ray
Lynda - Creating Shader Networks in Maya and Mental Ray | 924MB
Duration: 5h 28m | Video: AVC (.mov) 960x540 15fps | Audio: AAC 48KHz mono
Genre: eLearning | Level: Intermediate | Language: English




Dive deep into the Hypershade window and shader creation with Maya and the mental ray rendering engine. In this course, author Aaron F. Ross shows how to create materials and shaders for 3D objects, characters, and landscapes, with reflectivity, transparency, and amazing texture. Become more comfortable building shader networks and open up a lot of new possibilities for creative surfaces in Maya.

Topics include:
* Getting familiar with Hypershade
* Making and breaking connections
* Using mental ray materials
* Adding reflectivity with ray tracing
* Rendering refractions
* Mapping translucence
* Adding surface relief detail
* Adjusting and combining textures
* Constructing a stylized non-photoreal shader
* Working with math and utility nodes
* Rendering ink and paint with Maya Toon

Lynda - Creating Shader Networks in Maya and Mental Ray


Lynda - Creating Shader Networks in Maya and Mental Ray
Buy Premium From My Links To Get Resumable Support,Max Speed & Support Me




Click my nick to see more my articles

uploaded


Rapidgator.net

Site BBcode/HTML Code:
Dear visitor, you went to the site as unregistered user.
We recommend you Sign up or Login to website under your name.
Information
Would you like to leave your comment? Please Login to your account to leave comments. Don't have an account? You can create a free account now.

Tag Cloud

archive of news

^
 
free html hit counter