» » Gumroad Modeling An Engine With David Lesperance

Information of news
  • Author: BaDshaH
  • Date: 8-01-2015, 17:35
8-01-2015, 17:35

Gumroad Modeling An Engine With David Lesperance

Category: Tutorials

In this tutorial I will cover the process I did to create this engine. The lesson includes and in depth over overview of the modeling process. I will go over my modeling process in 3ds max including SUB-D workflows, Pixar Creasing, Normal Surface modeling and Fusion 360 modeling. I will also go over in depth the post-processing workflows for the engine as well as my vray set up. The lesson will also come with the Vray Shaders for use for your own personal or professional work. This lesson contains nearly 11 hours of in depth content.
This focuses on the following 3d softwares: 3ds max, Fusion 360, Vray and Photoshop

Buy Premium From My Links To Get Resumable Support,Max Speed & Support Me
Download From Nitroflare

Download From uploaded



Site BBcode/HTML Code:
Dear visitor, you went to the site as unregistered user.
We recommend you Sign up or Login to website under your name.
Would you like to leave your comment? Please Login to your account to leave comments. Don't have an account? You can create a free account now.

Tag Cloud

archive of news

free html hit counter