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  • Author: Maxo
  • Date: 10-01-2015, 19:25
10-01-2015, 19:25

Digital Tutors - Setting Up a Jiggle System for Animation in 3ds Max

Category: Tutorials / 3D

Digital Tutors - Setting Up a Jiggle System for Animation in 3ds Max

Digital Tutors - Setting Up a Jiggle System for Animation in 3ds Max
Software used: Autodesk 3ds Max 2015 | Project Files: Included | 257 MB

In this 3ds Max tutorial we'll learn how to set up a jiggle system for animation in 3ds Max. We'll start by learning how to create a jiggle system of our own.

We'll then explore 3ds Max's Spring Controller, and learn how it can be used help animators save time when animating assets that require complex follow-through and overlapping actions. We'll also learn how to bake the animation, and safely remove the system when it's no longer needed.

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