This Introductory lecture is geared towards the beginner to intermediate artists for understanding the production pipeline in major animation studios. This essential knowledge will discuss how the Visual Development Department fits as a crucial gear in the overall machine that drives the force of production.
I will dive deep into how Story Development, Visual Development, Production Design, interconnects into Rough Layout, Modeling, Surfacing, Final Layout, Animation, FX, Lighting, and finally editorial. If you want to know more about how to better suit your portfolio for this line of work, or are just curious about the animation field; this is the right lecture for you!
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