On April 11th, 2012, almost 6 years from the release of version 1.0, Sitni Sati announced availability of the FumeFX 3.0 for Autodesk's 3ds max platform.
FumeFX 3.0 offers many innovations and artist-friendly improvements that provide unique control over the simulation. Features such as a GPU accelerated Preview Window, simulation of nested grids, support for Space Warp deformers and newly added Effectors will allow you to approach VFX scene construction in a completely different and more flexible manner.
In collaboration with Digic Pictures and Luma Pictures, Sitni Sati has released the FumeFX for Maya. Each of these respectable facilities' pipelines are based on Autodesk's Maya, ensuring that FumeFX for Maya is ready for production environments.