Lectures 14 | .MP4, AVC, 1000 kbps, 1280x720 | English, AAC, 44.1 KHz, 2 Ch | 102MB
Five critical best practices to avoid legal problems at the outset of your game project. Fix issues without a lawyer.
This course is for any game developer or aspiring game developer who wants to start off any new project on the right foot legally and business-wise.
*online contracts as they relate to the Apple appstore or Google Play (including the app store's policies and explain their legal position after you have submitted an app)
*the Unity development engine license
*rules governing usage of any third-party APIs.
*negotiating with publishers
*30 Day money back guarantee! - If you don't like it, get your money back
*Avoid paying a lawyer 500 an hour for this general information. Lawyers can easily cost $500 an hour. Save money by learning what you need before you visit on.
*Ask me questions directly. I'll be adding more free videos and content to the course based on your questions. In the discussion board you will have the opportunity to ask questions and get personal feedback (please note: I can't give specific legal advice in the discussion board)!
*Certificate of Completion
*Discounts on future courses
*Lock in your price now. The price of the course will raise in the future. If you want to get that new content for free, now is the time to get into the course.