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  • Author: Mirana
  • Date: 23-06-2015, 04:40
23-06-2015, 04:40

Maya 2016 Essential Training with George Maestri

Category: Tutorials / 3D


Maya 2016 Essential Training with George Maestri
Lynda – Maya 2016 Essential Training
Beginner | 7h 40m | 1.46 GB | Project Files | Software used: Maya 2016

Need to learn Maya? Start here. This course covers the latest features in Maya 2016, while giving you a strong foundation in all the core tools, including 3D modeling, texturing, rendering, animation, and more. It starts with the basics of selecting and manipulating objects and organizing scenes, as you learn the interface and explore Mayas features.
Author George Maestri then takes you through polygonal modeling, creating and refining meshes, sculpting, and NURBS modeling. After you begin to understand modeling, George will show you how to create and apply materials to surfacesadding color, texture, and reflectivity. Hell then integrate cameras, lighting and depth-of-field effects in the rendering process, and finally, show how to add movement and life to your work with Mayas animation tools.

Topics include:
Getting familiar with the Maya interface
Selecting and manipulating objects
Creating hierarchies and layers in scenes
Creating polygonal objects
Extruding a mesh
Working with subdivision surfaces
Sculpting a basic landscape
NURBs modeling
Creating and applying materials and textures
Adding lights and cameras to a scene
Adding depth of field and motion blur
Rendering
Animating in Maya

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Contact to email: [email protected][dot]com for support all you need !


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