Throughout this tutorial, we will learn some principles of object-oriented programming, looking at the C# integration in Unity.
We'll learn how to hook Visual Studio into Unity for advanced debugging and helpful coding prompts. Finally, we'll create a basic and expandable battle card game that shows off some of the different ways that C# can pass values around and interact with Unity's UI and game creation. Software required: Unity 5, Visual Studio 2013 Community Addition.
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