English | MP4 | 1280x720 | 59 kbps | 44 KHz | 2 hours | 1.39 Gb
A comprehensive introduction to prop placement, environment setup, and general level design within CryEngine!
In this course, Emiel sleegers gives us a comprehensive introduction to prop placement, environment setup, and general level design within CryEngine. Not only will we hit the ground running with a basic look at the UI, we'll also be covering how to realistically and logically place objects in a level so that the scene makes sense and flows effortlessly. We'll also be covering how to light and add additional compositing effects, and finally to wrap things up, we'll add particles for some additional environmental realism. If you've ever wanted to get a jump-start with building levels in CryEngine, this course is for you!
More about the Instructor:
Emiel Sleegers is a self-taught 3d artist currently residing in the Netherlands. He's been teaching himself 3D art for the past 3-4 years, and has worked as a freelance artist on numerous unannounced projects. He's a lover of all things 3d and enjoys sharing the knowledge he has obtained with others eager to learn.
What are the requirements?
Students should have an understanding of building their own 3d meshes to build their levels with
What am I going to get from this course?
Over 10 lectures and 2 hours of content!
Understand how to place and manipulate 3d objects in CryEngine
Understand the basics of setting up meshes and lights for level blockouts using CryEngine
What is the target audience?
Beginner to Intermediate Game Designers and Level Artists
This course is not intended for advanced users of CryEngine
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