» » Multi-Pass Rendering Techniques In Maya

Information of news
  • Author: BaDshaH
  • Date: 22-09-2015, 08:59
22-09-2015, 08:59

Multi-Pass Rendering Techniques In Maya

Category: Tutorials

When rendering a scene for production, it's important for the compositing artist who receives your renders to have as much control as possible for making adjustments in post. Handing off a flat beauty pass just isn't an option. It's situations like these that multi-pass rendering was designed for.

This Maya tutorial will introduce you to the concept of multi-pass rendering and walk you through the tools and techniques you'll need to be familiar with. We'll start by learning about render layers and layer overrides.

Next, we'll dive into the render pass system and learn about pass organization as well as how we can begin to use passes together with contribution maps. From here we'll begin to look into some advanced features of render passes like frame buffers. We'll learn how to customize the contribution to them and even create our own.

After going through this Maya training, you'll have learned how to take control over your final renders and how they get broken apart for compositing.

I recommends Buy premimum account for High speed+parallel downloads!





Site BBcode/HTML Code:
Dear visitor, you went to the site as unregistered user.
We recommend you Sign up or Login to website under your name.
Would you like to leave your comment? Please Login to your account to leave comments. Don't have an account? You can create a free account now.

Tag Cloud

archive of news

free html hit counter