» » Pluralsight - Creating a Low-poly Game Building in Maya

Information of news
  • Author: BaDshaH
  • Date: 26-09-2015, 09:08
26-09-2015, 09:08

Pluralsight - Creating a Low-poly Game Building in Maya

Category: Tutorials

Throughout this tutorial, you will learn how to model and texture a building from the concept art stage to the final model.

We will also learn how to quickly generate texture maps for a low-poly asset. When working as an environment artist in the games industry, you actually spend a lot of your time making individual buildings and props to fill in your level. By the end of this tutorial, you will learn some best practices for low-polygon modeling and texturing for games and be able to apply those to your work. Software required: Maya 2013, Photoshop 2014 CC.

I recommends Buy premimum account for High speed+parallel downloads!





Site BBcode/HTML Code:
Dear visitor, you went to the site as unregistered user.
We recommend you Sign up or Login to website under your name.
Would you like to leave your comment? Please Login to your account to leave comments. Don't have an account? You can create a free account now.

Tag Cloud

archive of news

free html hit counter