» » » Developing Unified Asset Systems in Illustrator

Information of news
  • Author: Solid
  • Date: 2-10-2015, 16:04
2-10-2015, 16:04

Developing Unified Asset Systems in Illustrator

Category: Tutorials / Art, Drawing, Painting

 Developing Unified Asset Systems in Illustrator

Pluralsight - Developing Unified Asset Systems in Illustrator

Info: 59m | Intermediate | 114 MB
In this Illustrator tutorial, we'll learn a mixture of both the theory of unification for asset families as well as the tools we can use to make our jobs a little easier. Every graphic designer encounters having to design a series of objects that go together in some way, shape, or form. Maybe it's illustrations for a poster, or icons for a website or signage. No matter what you're tasked with, as a designer you need to know how to elegantly design icons that capture the essence of what you're trying to show while still maintaining unification with the rest of their asset family. By the end of this Illustrator training, you'll have a better understanding of what makes an icon stand out in a bad way and how to fix it, as well as how not to make these types of mistakes in the first place by better managing your fills, strokes, colors, and gradients. Software required: Illustrator CC 2015.




check my other posts



Site BBcode/HTML Code:
Dear visitor, you went to the site as unregistered user.
We recommend you Sign up or Login to website under your name.
Would you like to leave your comment? Please Login to your account to leave comments. Don't have an account? You can create a free account now.

Tag Cloud

archive of news

free html hit counter