Udemy - Create Foliage & Trees for Games or Film using SpeedTree
MP4 | Video: 1280x720 | 57 kbps | 48 KHz | Duration: 3 Hours | 1.41 GB
Genre: eLearning | Language: English
Learn to create amazing grass, trees, bushes & more for your games or films using this powerful software!
In this course, instructor Emiel Sleegers is going to walk us through the process of learning the SpeedTree-to-CryEngine pipeline while utilizing Maya as the middle-man 3d package for exporting. Here, he will be covering some basics such as bark, bush, & grass texture creation using Photoshop & nDo2, & from there jump right into using SpeedTree where he will teach us the basics of creating & generating different forms of foliage. Once that is complete, he will then cover the pipeline from bring out asset out of SpeedTree & into Maya, & then export out the meshes for use within the CryEngine where he will take those meshes, setup their materials, & finally demonstrate some quick examples of painting l&scape meshes onto to terrain geometry.
(Students - please look under Section 1 / Lecture 1 downloads for the source files associated with the lesson.)
More about the Instructor:
Emiel Sleegers is a self-taught 3d artist currently residing in the Netherl&s. He's been teaching himself 3D art for the past 3-4 years, & has worked as a freelance artist on numerous unannounced projects. He's a lover of all things 3d & enjoys sharing the knowledge he has obtained with others eager to learn.