» » [O'Reilly Media Infinite Skills] Learning Autodesk AutoCAD 3D 2016 Training Video

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  • Author: kityvn
  • Date: 16-10-2015, 09:02
16-10-2015, 09:02

[O'Reilly Media Infinite Skills] Learning Autodesk AutoCAD 3D 2016 Training Video

Category: Tutorials

In this AutoCAD 3D 2016 training course, expert author Seth Cohen will show you how to use the powerful tools available in this computer aided design software from Autodesk. Course is designed This for the 3D beginner, but it is recommended that you are familiar with the basics of AutoCAD before attempting this course. You will start with an introduction to 3D modeling and how to navigate and work in AutoCAD 3D. Seth will then jump into teaching you how to create 3D models, covering topics such as wireframes, surface modeling, primitive solid models, and creating models from 2D profiles. This video tutorial will also teach you how to create composite solids, add detail with filleting and chamfering, and edit the solid models. You will also cover modifying the model position, duplicating the model, converting 2D objects to solids or surfaces, and viewing and Descriptionting your models. Finally, you will learn about rendering, recording an animation, and using ShowMotion for presentations. Once you have completed this computer based training course, you will be fully capable of creating, editing, rendering, and presenting your own 3D models using AutoCAD 3D. Working files are included, allowing you to follow along with the author throughout the lessons. Review latest version of the program for three-dimensional design of Autodesk AutoCAD 3D 2016.
Year: 2015
Manufacturer: O'Reilly Media / Infinite Skills
Website: oreilly.com, infiniteskills.com
Author: Seth Cohen
Duration: 6:00
Type dispensed material: videos
Language: English


01. Introduction To AutoCAD 3D 2016
0101 About AutoCAD 3D 2016
0102 About The Author
0103 Working With The Data Set For This Course
0104 3D Modelling Overview
0105 AutoCAD 3D Commands And Workspaces
0106 Navigating 3D Models
0107 Changing The Display
0108 Using The ViewCube
0109 Orbiting Your 3D Model
0110 Using Viewport Controls
0111 How To Access Your Working Files

02. Working In 3D
0201 The AutoCAD Coordinate System
0202 UCS Basics
0203 UCS Multifunctional Grips
0204 Named UCSs
0205 Dynamically Changing The Coordinate System
0206 Using 3D OSNAPS
0207 Track With Object Snaps In 3D - Architectural
0208 Track With Object Snaps In 3D - Mechanical

03. Wireframes And Surface Modelling
0301 Using Polylines And Lines In A 3D World
0302 Adding Surfaces - Regions, Solids And 3D Faces
0303 Add A Surface Between Objects
0304 Creating Circular Surfaces
0305 Using Edges To Define A Surface Plane
0306 Using The Loft Command To Create 3D Meshes

04. Creating Primitive Solid Models
0401 Creating Solid Primitives - The Basics
0402 Bringing It Together

05. Creating Models From 2D Profiles
0501 2D Profiles Overview
0502 Using The Extrude Command
0503 Using The Loft Command
0504 Using The Polysolid Command
0505 Using The Revolve Command
0506 Using The Sweep Command
0507 Using The PressPull Command
0508 Creating Mass Shapes - Architectural
0509 Creating A Window Guide - Mechanical

06. Creating Composite Solids
0601 Composite Solids Overview
0602 Creating Solids Using Union
0603 Creating Solids Using Subtract
0604 Creating Solids Using Intersect
0605 Checking Interference
0606 Creating Composite Solids - Mechanical
0607 Create Composite Solids - Architectural

07. Adding Detail To Your Solid Models
0701 Filleting Solid Models
0702 Chamfering Solid Models
0703 Slicing A Solid Model

08. Editing Solid Models
0801 Solid History And Editing Methods
0802 Grip Editing Solid Models
0803 Offsetting Faces
0804 Deleting Faces
0805 Rotating Faces
0806 Tapering Faces
0807 Creating A Shell
0808 Imprinting Edges
0809 Separating Solids
0810 Changing Face Color
0811 Changing Edge Color
0812 Editing Solid Models - Architectural
0813 Editing Solid Models - Mechanical

09. Extracting Geometry From Solid Models
0901 Copying Faces
0902 Copying Edges
0903 Extracting All Model Edges
0904 Exploding 3D Models
0905 Bringing It Together

10. Modifying The Model Position
1001 Overview Of The 3D Gizmo
1002 Moving In 3D
1003 Aligning In 3D
1004 Rotating In 3D
1005 Scaling In 3D
1006 Manipulating The Models - Mechanical
1007 Manipulating The Models - Architectural

11. Duplicating The Model
1101 Mirroring In 3D
1102 Arraying In 3D

12. Converting Objects
1201 Converting 2D Objects To Solids Or Surfaces - Part 1
1202 Converting 2D Objects To Solids Or Surfaces - Part 2
1203 Thickening Surfaces To Solids

13. Viewing Models
1301 Overview Of Viewing Models
1302 Displaying 2D Geometry From A 3D Model - Flatshot Command
1303 Creating Simple Sections - Section Command
1304 Creating And Using Live Section Planes
1305 Generating 2D-3D Sections

14. Descriptionting Your Models
1401 Create Layouts Of 3D Models - Mechanical
1402 Create Layouts Of 3D Models - Architectural
1403 Importing A 3D Model And Descriptionting Using Automatic Model Documentation

15. Using Visual Styles
1501 Visual Styles And The Visual Styles Manager
1502 Applying Visual Styles To Layout Views

16. Using Lights
1601 Overview Of Lighting
1602 Working With Lights In A Scene - Architectural
1603 Working With Lights In A Scene - Mechanical
1604 Bringing It Together - Sun Study

17. Using Materials
1701 Using The Materials Browser
1702 Creating And Editing Materials

18. Rendering
1801 The Rendering Environment

19. Walking And Flying Through A Model
1901 Walking And Flying Through A Model
1902 Recording An Animation

20. Using Cameras And Named Views
2001 Creating And Using Cameras

21. Using Showmotion For Presentations
2101 Overview Of ShowMotion
2102 Creating Views For Presentation With ShowMotion

22. Conclusion
2201 Wrap Up

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