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  • Author: Maxo
  • Date: 3-11-2015, 00:58
3-11-2015, 00:58

CGCookie - Fundamentals of UI Design

Category: Tutorials / 3D

CGCookie - Fundamentals of UI Design

CGCookie - Fundamentals of UI Design

In this course we’ll take a look at building a simple menu system to teach you the fundamentals of how UI works within Unity. The User Interface, or UI for short is incredible important for relaying information to players. Creating a menu with text, images, and buttons will help us to understand how everything works and how we can make a simple interactive element for the start of a fictional game. Next we’ll look at input fields and toggles then finish off with a scrollable map. Things you’ll learn in this course include:

Understanding UI aspect ratios
  • UI Text
  • UI Images
  • Masks
  • Interactive Buttons
  • Scroll Rects
  • Using Events with C#
While this course does specialize in using UI elements there will be some brief instruction on using C# functions to create interactive buttons that will load a scene once clicked. By the end of this course you should have a great understanding on how to use the most common UI elements.

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