A-Z guide to help you succeed in publishing your very own Stick Hero iPhone game to the iTunes app store. Code included
This course's main objective is to become the go-to source for anyone willing to enter the iPhone app industry.
The course starts with us staring at the screen of an Apple computer (or MacInCloud for PC users) and I will guide you through all the step necessary to set up your computer for development. I will also go through each steps to become a licensed iOS developer.
We will then install the game from the source code(included with this course), run the game on the simulator, then modify the graphics and sounds to customize the 'Amazing Hero'* game into one of your own.
Then we will setup the advertising networks to ensure money coming in. Then we will publish the game to the Apple app store.
This course is not about theories. Once you complete this course, you have a real product of your own in the app store, bringing in profit. You can't pass this opportunity.
There has been plenty of reskins of these apps by myself and by many students.
Go Take a look at them on the iTunes app store. Look for 'Stick Hero Run - Free' on the itunes app store.
Also feel free to ask me anything that goes through your mind, I love to help!
Make sure to check AppsFresh website, plenty of resources there.
*The source code mimic mechanics of the original Stick Hero game for iPhone.
What are the requirements?
a MAC computer or MacInCloud online virtual MAC
What am I going to get from this course?
Over 34 lectures and 2 hours of content!
Learn how to get your iOS developer license
Learn how to create your own iPhone game without having to write code
Learn how find free graphic images for games
Learn how to modify and create your own game graphics
Learn how to add your own sound effects
Learn how to publish your very own iPhone game to the iTunes app store in one afternoon
What is the target audience?
People who want to start a mobile app business the inexpensive way, on their own
great course for someone who wants to learn about the iTunes publication process
Computer science students
Graphic design students
Solo / Indi entrepreneurs
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