» » FXPHD - RND102 Introduction to Path Tracing & RIS in RenderMan

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  • Author: BaDshaH
  • Date: 27-11-2015, 09:37
27-11-2015, 09:37

FXPHD - RND102 Introduction to Path Tracing & RIS in RenderMan

Category: Tutorials

With a new version of RenderMan (19) comes an additional completely different rendering architecture: path tracing (uni & bi-directional) in RIS mode, new BRDF's & Integrats wrapped in a new shading pipeline. With all this new stuff as well as suppt f the "classic" REYES rendering mode, prof Christos Obretenov will dig into definitions of ce concepts & terminology, cover this paradigm shift with all the new features & wkflows, as well as compare with the "classic" suppt of REYES rendering & compare the pros/cons of each within different contexts.
Course members also have exclusive early access to the beta of the new RenderMan through a special agreement with Pixar.
Obretenov has wked in a variety of roles, designing & developing shading software f Walt Disney's The Wild feature film, followed by shading & lighting f Superman Returns, Spider-Man 3, Beowulf, Christmas Carol, & Mars Needs Moms feature films.

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