CartoonSmart - Modeling a Theme Park Ride in 3d with Maya
Duration: 15hr 20m | Video: h264, yuv420p, 1280x720 30fps | Audio: aac, 44100 Hz, 2 ch | 4.2 GB
Genre: eLearning | Language: English
In this Maya based course, we will cover various tools and methods to create our very own theme park ride, the roller coaster. We will focus on creating the ride itself, including the track, the car models, and , however within the bonus section we will also be creating some of the elements associated with theme park rides - walkways, trashcans, grass, gates, flags, and turnstiles.
This course is aimed at the beginner / intermediate Maya 3D user, which means a very basic understanding of ce 3d terminology and wkflow is assumed. All other methods, tools, techniques and wkflows, will be explained to the extent that an understanding of the "why" certain methods were used, will be gained. This will serve to deepen the knowledge of the tools/techniques and allow them to be used in the future on your own projects.
The style of this course will be both tool/technique and element/project based. What this means, is that not only will you learn how to use a particular tool technique, but you will also put them to use by building various elements geared towards this project.
We will be utilizing Maya 2013 (recommended) f the duration of the course, however most of the methods and/ techniques can be completed in pri versions as well as many other 3d applications.