» » Introduction to Shading Networks in Maya

Information of news
  • Author: Solid
  • Date: 25-12-2015, 18:20
25-12-2015, 18:20

Introduction to Shading Networks in Maya

Category: Tutorials

Introduction to Shading Networks in Maya

Digital Tutors - Introduction to Shading Networks in Maya
Duration 3h 33m | Video: AVC (.MP4) 1280x720 30fps | Audio: AAC 44.1KHz 2ch | 1.28 GB
Genre: eLearning | English

No matter if you are a modeler, an animator, a texture artist or a rendering artist, this course is where you should start for learning how to work with shading networks.
To get started, we'll spend several lessons inside of Maya's Hypershade just getting acquainted. Not only will we learn how data flows through a node tree to define the look of our geometry but we'll also learn how to create nodes, connect nodes together and how to examine their connections.
From here, we'll focus on learning how to use some of the most common nodes in the Hypershade. From 2D and 3D textures to file nodes, we'll learn about several nodes that you'll start incorporating into your daily workflow to create things like bump or displacement and even solve reflection and refraction issues.
By the end of this Maya training, you'll have a solid foundation to begin building on when it comes to shading networks.

check my other posts



Site BBcode/HTML Code:
Dear visitor, you went to the site as unregistered user.
We recommend you Sign up or Login to website under your name.
Would you like to leave your comment? Please Login to your account to leave comments. Don't have an account? You can create a free account now.

Tag Cloud

archive of news

free html hit counter