» » » Introduction to Rendering with Cycles in Blender

Information of news
  • Author: Maxo
  • Date: 8-01-2016, 11:17
8-01-2016, 11:17

Introduction to Rendering with Cycles in Blender

Category: Tutorials / 3D

Introduction to Rendering with Cycles in Blender

Introduction to Rendering with Cycles in Blender
Software: Blender | Project Files: Included | Beginner | 1.98 GB

This Blender course covers rendering with cycles. We'll start out by first showing how to setup cameras. Then we'll cover how to use the Cycles interactive viewport rendering feature, which lets you preview changes to a render in real-time. We'll discuss the different lamp types and the main attributes of each one. We'll also cover the Cycles Emission shader and how it can be used to convert geometry into sources of illumination. Beyond that, some of the things you will learn in this course are how to setup image-based lighting, using the subsurface scattering shader, the importance of render passes and render layers, and the differences between the two. You'll learn vital techniques for optimizing a render in cycles, to cut the time of a render in half without sacrificing on the final quality of the image. We'll build on each concept to create a final render of a creative's workstation.

I'm recommend Buy a Premium Account Rapidgator.net, Uploaded.net or Nitroflare.com = High speed+parallel downloads!



Site BBcode/HTML Code:
Dear visitor, you went to the site as unregistered user.
We recommend you Sign up or Login to website under your name.
Would you like to leave your comment? Please Login to your account to leave comments. Don't have an account? You can create a free account now.

Tag Cloud

archive of news

free html hit counter