3DF Zephyr is a standalone application that runs on a Windows environment. Please note that 3DF Zephyr is a computationally demanding application as it takes advantage of all available CPU cores and it makes use of the Nvidia Cuda technology where available. Please note that a CUDA enabled Video card can drastically improve the performances.
3DF Zephyr comes with a user friendly interface, and the capability to export in many common 3D formats or even to generate high definition videos without the need of external tools. 3DF Zephyr is the perfect tool for MODELLING FROM REALITY.
The process is completely automatic. No coded targets, manual editing or special equipment are needed. 3DF Zephyr is built on top of our proprietary, cutting-edge, reconstruction technology.
3DF Zephyr is built on the top of 3DF Samantha and 3DF Stasia: our leading, traceable, academically recognized, in-house built technologies. We are very proud of the technology behind our product as it is a result of many years of research and development. The research behind the product has lead to many academic publications on top-tier Computer Vision Conferences. Our technology is completely transparent and traceable and it is recognized as one of the most effective and innovative.Every pixel counts in our reconstruction engine. Our technology makes use of every single image pixel to give the most accurate solution as possible. To make this possible, we use an efficient out-of-core mechanism for computation.
3DF Zephyr v2.0 is finally here! The biggest update to 3DF Zephyr is ready for download: enjoy lots of new core improvements for both speed and accuracy, as well as tons of new exciting features!
What’s new in this update? Here’s an overview of the main new features:
New Sharp Features Mesh generation Algorithm (3DF Sasha)
Improved speed during Dense point Cloud Computation
Several accuracy improvements on dense point cloud computation
Improved speed during SfM
Accuracy improved on SfM
New color balance algorithm
Bundle adjustment can be triggered during GCP alignment.
added object cut/object copy
added mesh filters (densification, decimation, smoothing, fill holes)
added PNG/JPG mask support
added point cloud / mesh import into workspace
added PDF 3D, U3D, DXF and COLLADA support
New tool: compute volume
New tool: compute mesh areas
New tool: Additional Bundle Adjustment step
New tool: Angle measurement
New tool: Change workspace photos
New tool: Confidence histogram
3DF Sunny support (cloud computing web service – now in beta)
Tons of minor fixes and improvements.
….much, much more!