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  • Author: Maxo
  • Date: 13-01-2016, 15:06
13-01-2016, 15:06

Uartsy - Creating High-Res Game Assets in ZBrush and 3DS Max

Category: Tutorials / 3D

Uartsy - Creating High-Res Game Assets in ZBrush and 3DS Max

Uartsy - Creating High-Res Game Assets in ZBrush and 3DS Max

David walks you through his pipeline for quickly creating environment assets for games using ZBrush and 3DS Max.
The 5 most important lessons:
  • Develop a efficient and effective 3DsMax and Zbrush workflow.
  • How to create stunning high-res assets for a game production pipline.
  • Create custom alphas in Photoshop and Zbrush for detailing.
  • Understand additional detailing techniques using Plug-Ins.
  • Properly present your work in a professional manner.

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