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21-01-2016, 01:09

Random Procedural Level Creation in Game Maker Studio

Category: Tutorials

Random  Procedural Level Creation in Game Maker Studio

Random / Procedural Level Creation in Game Maker Studio
1 hours | Video: h264, yuv420p, 1280x720 30fps | Audio: aac, 44100 Hz, 2 ch | 188 MB
Genre: eLearning | Language: English







Game developers can use Game Maker Studio to create randomly / procedurally generated levels for RPGs and Roguelikes
* Lectures 10
In this course you will learn how to create randomly-generated levels, as seen in classic roguelikes such as Nethack and Dungeon Crawl. You'll learn how to create a procedural system that can be tweaked to give slightly different results.
*How to design an algorithm that creates procedural environments
*How to use Game Maker Studio's pathfinding functions to ensure that a procedural level is beatable
*A simple tile-based collision script
*Knowledge of Game Maker Studio, especially the syntax of GML. Knowledge of the
*Understanding of basic programming ideas, such as variables, functions, scope and arguments




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