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  • Author: Maxo
  • Date: 5-02-2016, 13:30
5-02-2016, 13:30

Designing a Character for Mobile Games in ZBrush

Category: Tutorials / 3D

Designing a Character for Mobile Games in ZBrush

Designing a Character for Mobile Games in ZBrush
Software: ZBrush 4R7, 3ds Max 2016, Photoshop CS6 | Project Files: Included | 1.26 GB

Throughout these lessons, we’ll learn how to create a high poly character for mobile games using 3ds Max, Photoshop, and ZBrush. We will discuss the steps required to sculpt a game character from scratch. We’ll start by using 3ds Max to create a base mesh guide, then use ZBrush to start the sculpture. By the end of this tutorial, you will have a solid understanding of the workflows that are required to create a high poly model for mobile games. Software required: ZBrush 4R7, 3ds Max 2016, Photoshop CS6.

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